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puiu.
User deleted
OTMapEditor 0.4.4.90 - 7.6
* Adding items into containers implemented (make backup of the map to see if your server can handle this correctly!)
* Export minimap
How to use: View->Windows->Minimap, Press Ctrl+F5 and a Save dialog will appear. There is also Ctrl+F6 that will export all floors (0->15)
OTMapEditor 0.4.4.87 - 7.6
0.4.488b build 5 (experimental)
* Ground item can now have action/unique ids
0.4.488b build 4 (experimental)
* Shows a warning if a monster/npc could not be found in the creatures.xml
* Removed the Move Tool, its now integrated directly in the Selection Tool, just start dragging the selection to move/copy (hold down ctrl before releasing to copy)
* Drag and drop improved
0.4.488b build 2 (experimental)
* Npc loading/saving added
* Experimental multiple-material windows (im thinking how this could be improved, perhaps make them more specialized so you can add a group with boat items that is only shown in the extra-material windows...)
* show only active floor option
* bug fixes
0.4.487
* auto-house-door ids
* bug fixes
0.4.486
* added a minimap
* house-maker added
* xml saving saving speed increased by 300%
* added better error messages when failing to load a map
* bug fixes
0.4.480
* fixed splash/fluid containers not showing the correct color
0.4.479
* bug fixes (if you use 0.4.478 = upgrade)
0.4.478
* Added town properties
* Larger eraser sizes
1x1 eraser: Removes only the top item (one at the time), except ground tiles, to remove the tile in 1x1 eraser (all items at the same time) hold down CTRL.
larger erasers: Removes all items, if you want those to work as the 1x1 eraser (remove all top item, except ground) hold down SHIFT.
* possible to set text to readable items.
0.4.477
* Added template option
To convert 7.x borders to 7.6 borders File->Load template... then select template.otbm, then open your map and the template will replace old borders with the new graphics (make a copy of your map before just incase)
* Added a import function
To load other maps without unloading the previous maps, like a merge feature, Example: player1 makes a mainland in the middle of the map, player2 says he has made a cool island, player1 loads up his map (File->Open...) then choose File->Import... selects player2 map to insert the island to his map.
* updated to 7.6
* Fixed some bugs with always on top order layer
Descargar. -
statuyx.
User deleted
simplesmente fixe
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Crops.
User deleted
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